Souls

Reach zero hearts and you lose your soul. You are not banned. You keep playing.

Your soul drops where you died, in a head. Anyone can pick it up.

What you lose

  • Your family name
  • Your genes and the traits they gave you
  • Your birth chart
  • Your hearts, pinned to 3

What you keep

  • Your items and your money
  • Everything on the magic side: circle, spells, arcane knowledge, stat points

Your magic is still there. You cannot use any of it until a soul goes back in.

What a soulless player cannot do

  • Cast anything
  • Use /invite
  • Lose any more hearts

What a soulless player can still do

  • Everything in the economy
  • Marry, or be married to. See Marriage
  • Be adopted into a family name

A name you take while soulless is yours only while the body is empty. Put a soul in and the soul decides your name instead.

Getting one back

Another caster has to do it for you. They cast Bind Soul to draw a circle, place a soul head inside, and you stand in it.

You cannot do this yourself. That is the point.

Other people's souls

Binding someone else's soul makes you a vessel. You get their genes, their affinities and their star chart. You do not get their family name.

A soul taken from a mob works the same way, and its name is the monster's.