Table of Contents
Souls
Reach zero hearts and you lose your soul. You are not banned. You keep playing.
Your soul drops where you died, in a head. Anyone can pick it up.
What you lose
- Your family name
- Your genes and the traits they gave you
- Your birth chart
- Your hearts, pinned to 3
What you keep
- Your items and your money
- Everything on the magic side: circle, spells, arcane knowledge, stat points
Your magic is still there. You cannot use any of it until a soul goes back in.
What a soulless player cannot do
- Cast anything
- Use
/invite - Lose any more hearts
What a soulless player can still do
- Everything in the economy
- Marry, or be married to. See Marriage
- Be adopted into a family name
A name you take while soulless is yours only while the body is empty. Put a soul in and the soul decides your name instead.
Getting one back
Another caster has to do it for you. They cast Bind Soul to draw a circle, place a soul head inside, and you stand in it.
You cannot do this yourself. That is the point.
Other people's souls
Binding someone else's soul makes you a vessel. You get their genes, their affinities and their star chart. You do not get their family name.
A soul taken from a mob works the same way, and its name is the monster's.
