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Fishing and Money

Fishing is the main source of income.

The market

Each species has an independent price. Selling pushes that species down; it recovers over time.

A varied haul sells for roughly twice what the same volume of a single species does.

/fishmarket shows the real payout before you commit to a sale.

Prices also drift on their own, with occasional shocks announced in chat.

The live market page shows every discovered species at once, with charts, records and the market index. Same numbers as /fishmarket, a few minutes behind at most.

Discovery and records

A species is hidden from the market until someone sells the first one. That sale reveals it server-wide and sets the first record.

Records are by length. The current holder can pay to give that species a permanent public name, until someone lands a longer one.

Where fish are

Species are tied to biomes. Some also depend on moon phase and time of day.

Which fish wants which biome, moon and hour is not published anywhere. Working it out is the game.

Magic from fishing

Catches occasionally yield enchanted books, magic stones, or a spellbook. Luck of the Sea improves all three. This is the only renewable source of Mending.

The shop

/shop sells hearts, a totem, a stat reset token, the three information items (see Genetics and Bloodline), a moon dial, and fish naming.

Shop prices are fixed. They are not indexed to the market.

Commands

  • /fishmarket — the market
  • /sell — sell held fish; /sell all for everything
  • /fishrecords — standing records
  • /shop — spend money