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magic [2026/08/23 21:14] – created - external edit 127.0.0.1magic [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
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-====== Magic ====== 
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-===== Sources ===== 
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-Spells and magical knowledge come from killing **wild** casting mobs. Spawner and farm mobs give nothing. 
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-Each mob casts its own element. Six mobs hold the strongest spell of each element. 
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-Fishing is a secondary source. See [[money|Money and Fishing]]. 
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-Drop rates and knowledge scale with the moon. See [[the-sky|The Sky]]. 
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-===== Spellbooks ===== 
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-A spellbook is bound to the player who earned it and cannot be traded. It becomes a **Faded Spellbook** if it: 
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-  * is dropped 
-  * is placed in any container, including your own 
-  * is taken by a hopper or another player 
-  * is placed in an item frame 
-  * is on you when you die 
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-===== Faded spellbooks ===== 
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-8 Faded Spellbooks + 1 Magic Stone = one random spellbook. The result is not chosen. 
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-===== Magic stones ===== 
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-Dropped by casting mobs; Looting increases the rate. Required by every magic equipment recipe at every tier. 
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-===== Circles ===== 
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-Your Circle is your magic rank. Raising it requires accumulated knowledge, spell mastery, and research. 
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-Casting a spell raises mastery of that spell and does not require a target. Mastery alone does not raise your Circle. 
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-===== Commands ===== 
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-  * ''/spells'' — spells and casting hotbar 
-  * ''/alkatraz'' — stats and progression 
-  * ''/recipes'' — all magic item recipes and their requirements