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guide:magic-mobs [2026/09/14 08:22] – [Magic and Mobs] toolbusguide:magic-mobs [2026/10/15 06:23] (current) – [How a drop is rolled] toolbus
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 ====== Magic and Mobs ====== ====== Magic and Mobs ======
-The core of the server is the Alkatraz magic plugin by Nagasonic. Its [[https://github.com/NagasonicDev/Alkatraz/wiki/|wiki]] covers the basics. Many numbers here are changed, so trust this page over theirs.+The core of the server is the Alkatraz magic plugin by Nagasonic. Its [[https://github.com/NagasonicDev/Alkatraz/wiki/|wiki]] is extensive and descriptive about it all. Many numbers here are changed though, so trust this page over theirs.
  
  
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 | Dark | Purple | Blink, Shadow Realm, Dark Tendrils, Debuff | | Dark | Purple | Blink, Shadow Realm, Dark Tendrils, Debuff |
  
 +
 +
 +===== Where each spell comes from =====
 +
 +Chance per kill for that exact spell, from new moon to full moon.
 +
 +^ Spell ^ Circle ^ Dropped by ^
 +| Magic Missile | 0 | Bogged 9.1% to 18%, Endermite 9.1% to 18%, Zombie Villager 6.4% to 12%, Cave Spider 5.5% to 11%, Zombie 5.5% to 11% |
 +| Air Burst | 1 | Pillager 4.6% to 8.8%, Slime 4.6% to 8.8%, Skeleton 1.8% to 3.5% |
 +| Earth Throw | 1 | Hoglin 9.1% to 18%, Silverfish 9.1% to 18%, Spider 3.6% to 7.0%, Husk 2.3% to 4.4% |
 +| Fireball | 1 | Ghast 7.6% to 15%, Creeper 3.6% to 7.0%, Magma Cube 2.3% to 4.4% |
 +| Water Sphere | 1 | Bogged 4.6% to 8.8%, Stray 4.6% to 8.8%, Drowned 2.3% to 4.4% |
 +| Air Blades | 2 | Phantom 7.6% to 15%, Breeze 4.1% to 7.8%, Pillager 3.2% to 6.2% |
 +| Buff | 2 | Iron Golem 6.5% to 13%, Sniffer 4.3% to 8.3%, Allay 3.3% to 6.3% |
 +| Debuff | 2 | Evoker 4.1% to 7.8%, Wither Skeleton 3.2% to 6.2%, Witch 2.2% to 4.2% |
 +| Detect | 2 | Endermite 3.2% to 6.2%, Skeleton 1.3% to 2.5% |
 +| Earth Spike | 2 | Vindicator 6.5% to 12%, Parched 3.2% to 6.2%, Zoglin 3.2% to 6.2%, Husk 1.6% to 3.1% |
 +| Fire Blast | 2 | Parched 3.2% to 6.2%, Piglin Brute 3.2% to 6.2%, Wither Skeleton 3.2% to 6.2%, Blaze 2.2% to 4.2%, Magma Cube 1.6% to 3.1% |
 +| Lesser Heal | 2 | Allay 3.3% to 6.3%, Witch 2.2% to 4.2% |
 +| Stealth | 2 | Creaking 8.1% to 16% |
 +| Swift | 2 | Vex 4.1% to 7.8% |
 +| Water Pulse | 2 | Guardian 3.2% to 6.2%, Drowned 1.6% to 3.1% |
 +| Wind Vortex | 2 | Breeze 4.1% to 7.8%, Shulker 4.1% to 7.8% |
 +| Barrier | 3 | Wither 14% to 26% |
 +| Dark Tendrils | 3 | Warden 14% to 26% |
 +| Disguise | 3 | Enderman 0.7% to 1.3% |
 +| Fire Wall | 3 | Blaze 1.3% to 2.5% |
 +| Geyser | 3 | Elder Guardian 9.1% to 18%, Guardian 1.9% to 3.8% |
 +| Heal | 3 | Sniffer 2.6% to 5.0%, Witch 1.3% to 2.5% |
 +| Tremor | 3 | Ravager 3.9% to 7.5%, Piglin Brute 1.9% to 3.8%, Zoglin 1.9% to 3.8% |
 +| Blink | 4 | Ender Dragon 2.2% to 4.3%, Enderman 0.5% to 0.9% |
 +| Earthen Wall | 4 | Iron Golem 2.6% to 5.0%, Ravager 2.6% to 5.0% |
 +| Flaming Volley | 4 | Ghast 2.2% to 4.2%, Blaze 0.9% to 1.7% |
 +| Light Buff | 4 | Sniffer 1.7% to 3.3%, Allay 1.3% to 2.5% |
 +| Summon Zombies | 4 | Evoker 1.6% to 3.1% |
 +| Whirlpool | 4 | Elder Guardian 6.1% to 12% |
 +| Wind Barrier | 4 | Phantom 3.0% to 5.8%, Shulker 1.6% to 3.1%, Vex 1.6% to 3.1% |
 +| Meteor Shower | 5 | Ender Dragon 1.3% to 2.6%, Ghast 1.3% to 2.5% |
 +| Tsunami | 5 | Elder Guardian 3.6% to 7.0%, Ender Dragon 1.3% to 2.6% |
 +| Fissure | 5 | Ravager 1.6% to 3.0%, Ender Dragon 1.3% to 2.6% |
 +| Tornado | 5 | Phantom 1.8% to 3.5%, Ender Dragon 1.3% to 2.6% |
 +| Radiance | 5 | Iron Golem 1.6% to 3.0%, Ender Dragon 1.3% to 2.6% |
 +| Shadow Realm | 5 | Warden 5.5% to 11%, Wither 5.5% to 11%, Ender Dragon 1.3% to 2.6% |
  
 ==== How a drop is rolled ==== ==== How a drop is rolled ====
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   - A kill picks **one** spell from the mob's list at random. A mob with three spells is a third as likely to give the one you want.   - A kill picks **one** spell from the mob's list at random. A mob with three spells is a third as likely to give the one you want.
   - That spell's rate is multiplied by the mob's rarity and by the moon.   - That spell's rate is multiplied by the mob's rarity and by the moon.
-  - Only **natural** spawns drop books. Spawner, egg and command mobs never do.+  - Only **natural** spawns drop books. Mob spawners don't work.
   - If a mob dies to something other than you, the last player to damage it in the past 20 seconds gets the kill.   - If a mob dies to something other than you, the last player to damage it in the past 20 seconds gets the kill.
  
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 | 5 | 1.2% | | 5 | 1.2% |
  
-The moon multiplies every rate by 1.3 at new moon, rising to 2.5 at full moon. Most of that rise lands in the last nights before full.+The moon multiplies every rate by 1.3 at new moon, rising to 2.5 at full moon. 
  
-Every natural caster kill also has a **20% chance to drop a Magic Stone**, plus 5% per Looting level. With Looting it can drop two. The moon does not change this. 
  
 ===== Spellbooks ===== ===== Spellbooks =====
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 ---- ----
  
-[[:first-day|First Day]] · [[astronomy|Astronomy]] · [[fishing|Fishing and Money]] · [[genetics|Genetics and Bloodline]] · [[commands|Commands]]+[[start|Wiki index]] · [[astronomy|Astronomy]] · [[fishing|Fishing and Money]] · [[genetics|Genetics and Bloodline]] · [[houses|Houses]] · [[souls|Souls]] · [[commands|Commands]] · [[:first-day|First Day]]