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| guide:astronomy [2026/08/27 04:08] – toolbus | guide:astronomy [2026/10/15 04:28] (current) – external edit 127.0.0.1 | ||
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| ====== Astronomy ====== | ====== Astronomy ====== | ||
| + | The moon, the planets, and their powers. | ||
| ===== The moon ===== | ===== The moon ===== | ||
| - | The server follows the real-world moon phase. | + | The server follows the real-world moon phase. Effects scale smoothly with how bright the moon is. |
| ^ Effect ^ New moon ^ Full moon ^ | ^ Effect ^ New moon ^ Full moon ^ | ||
| - | | Day/night cycle length | + | | One day and night | ~24 real hours | ~2 real hours | |
| - | | Mob damage | normal | +50% | | + | | Mob damage | normal | +25% | |
| - | | Mob health | normal | +50% | | + | | Mob health |
| - | | Mobs with equipment | + | | Mobs with armor | none | 25% chance, better armor the brighter the moon | |
| - | | Spellbook drops and knowledge | + | | Spellbook drops | x1.3 | x2.5 | |
| - | | Ender Dragon respawn | ~1 per day | ~1 per 2 hours | | + | | Arcane Knowledge |
| + | | Spell damage | normal | normal | ||
| - | Player magic power also rises briefly at full moon, at the moment a spell lands. Stat readouts are unaffected. | + | Drops and Arcane Knowledge rise along a curve, so most of the gain comes in the last nights before full moon. |
| - | Some fish only bite on certain phases, | + | A Moon Dial from ''/ |
| ===== Planets ===== | ===== Planets ===== | ||
| - | Several planets enter and leave the night sky on separate cycles. Use a spyglass and search the sky to study them. | ||
| - | The planets | + | Seven planets |
| - | Read your chart with a Star Chart from ''/ | + | The planets in the sky on the night you were born are your **birth chart**. Only those can ever grant you powers. |
| - | If a planet from your chart is in the sky, aim a spyglass at it and hold steady for several | + | **Drawing a planet:** if a planet from your chart is in the sky, aim a spyglass at it and hold steady for 7 seconds. You gain its influence until dawn. A readout in your action bar tells you how close your aim is. |
| - | ===== The Ender Dragon ===== | + | ^ Planet ^ Cycle (nights) ^ Visible ^ Gives ^ Costs ^ |
| + | | Mercury | 11 | 25% | Speed I | Weakness I | | ||
| + | | Venus | 19 | 22% | Health Boost III (+3 hearts) | Mining Fatigue I | | ||
| + | | Mars | 23 | 24% | Strength I | Slowness I | | ||
| + | | Jupiter | 29 | 20% | Haste II | Glowing | | ||
| + | | Saturn | 37 | 20% | Resistance II | Slowness I | | ||
| + | | Umbra | 13 | 15% | Fire Resistance, Conduit Power, Luck, Jump Boost | nothing | | ||
| + | | Vesper | 43 | 18% | True invisibility, | ||
| - | Respawns at every in-game midnight without player-placed crystals. It does not stack if one is already alive. Because | + | " |
| + | ==== Vesper ==== | ||
| + | Vesper makes you fully invisible, armor and items included. It ends the instant you fight, mine, interact, craft, cast, or take damage. The action still happens, so it works as an opening strike. | ||
| + | |||
| + | Ordinary mobs lose track of you. Magic mobs see straight through it, and wardens never used sight. | ||
| + | |||
| + | ---- | ||
| + | |||
| + | [[start|Wiki index]] · [[magic-mobs|Magic and Mobs]] · [[fishing|Fishing and Money]] · [[genetics|Genetics and Bloodline]] · [[houses|Houses]] · [[commands|Commands]] · [[: | ||
