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first-day [2026/09/25 03:44] – [Losing your soul] toolbusfirst-day [2026/09/25 03:52] (current) – [First Day] toolbus
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 ====== First Day ====== ====== First Day ======
  
-What to know to stay alive once you are born.+==== What to know to stay alive once you are born: ====
  
 +  * Check your inherited elemental profile with /alkatraz stats. Any element that you have negative resistance in, be very careful until you can defend against it.
 +  * Check the current moon phase: the closer to full moon, the more stronger the mobs become, but the shorter the day/night cycle gets. 
 +  * Gear up properly, and have a safe and spawnproof place before taking any risks. It's not worth losing any hearts early.
 +  * When in doubt, fish and trade. Remember, variety and timing are the keys to success.
 ===== Hardcore ===== ===== Hardcore =====
  
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-===== Your head =====+===== Death =====
  
-When you die, **all your money** goes into your head, placed where you died.+When you die you lose 3 hearts, and  **all your money** goes into your head, placed where you died.
  
   * Anyone can eat it and take the money.    * Anyone can eat it and take the money. 
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 You can return if you are reunited with a soul, but this can't be done alone.  You can return if you are reunited with a soul, but this can't be done alone. 
  
-===== Magic mobs =====+===== Magic & mobs =====
  
 Mobs are far more dangerous than vanilla. Almost every hostile mob casts spells. Killing them is the only way to learn those spells and grow in magic. See [[guide:magic-mobs|Magic and Mobs]] for exactly who casts what. Mobs are far more dangerous than vanilla. Almost every hostile mob casts spells. Killing them is the only way to learn those spells and grow in magic. See [[guide:magic-mobs|Magic and Mobs]] for exactly who casts what.