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| first-day [2026/09/25 03:41] – [Your head] toolbus | first-day [2026/09/25 03:52] (current) – [First Day] toolbus | ||
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| ====== First Day ====== | ====== First Day ====== | ||
| - | What to know to stay alive once you are born. | + | ==== What to know to stay alive once you are born: ==== |
| + | * Check your inherited elemental profile with /alkatraz stats. Any element that you have negative resistance in, be very careful until you can defend against it. | ||
| + | * Check the current moon phase: the closer to full moon, the more stronger the mobs become, but the shorter the day/night cycle gets. | ||
| + | * Gear up properly, and have a safe and spawnproof place before taking any risks. It's not worth losing any hearts early. | ||
| + | * When in doubt, fish and trade. Remember, variety and timing are the keys to success. | ||
| ===== Hardcore ===== | ===== Hardcore ===== | ||
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| - | ===== Your head ===== | + | ===== Death ===== |
| - | When you die, **all your money** goes into your head, placed where you died. | + | When you die you lose 3 hearts, and |
| * Anyone can eat it and take the money. | * Anyone can eat it and take the money. | ||
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| ===== Losing your soul ===== | ===== Losing your soul ===== | ||
| - | At 0 hearts | + | Upon your final death, |
| * You have at most **3 hearts**, and you lose no more hearts when you die. | * You have at most **3 hearts**, and you lose no more hearts when you die. | ||
| * You **cannot use magic at all**. Wands do nothing and Alkatraz commands are blocked. | * You **cannot use magic at all**. Wands do nothing and Alkatraz commands are blocked. | ||
| + | * You have no genes, or star chart. | ||
| * You cannot give birth codes. | * You cannot give birth codes. | ||
| * You keep full use of the market and the shop. | * You keep full use of the market and the shop. | ||
| - | You can return if you are reunited with a soul, but this can't be done alone. | + | You can return if you are reunited with a soul, but this can't be done alone. |
| - | ===== Magic mobs ===== | + | ===== Magic & mobs ===== |
| Mobs are far more dangerous than vanilla. Almost every hostile mob casts spells. Killing them is the only way to learn those spells and grow in magic. See [[guide: | Mobs are far more dangerous than vanilla. Almost every hostile mob casts spells. Killing them is the only way to learn those spells and grow in magic. See [[guide: | ||
